AI Insights · Timothy · July 2024
Top 5 3D Anime Games on Android in Ecuador Q2 2024
Explore the performance of the top 5 3D anime games on the Android platform in Ecuador during Q2 2024, covering downloads, revenue, and active user trends.
In Q2 2024, the top 5 3D anime games on the Android platform in Ecuador demonstrated varied performance across downloads, revenue, and active users. Data from Sensor Tower provides insights into the trends for Solo Leveling:Arise, DRAGON BALL LEGENDS, CAPTAIN TSUBASA: ACE, Genshin Impact, and Honkai: Star Rail.
Solo Leveling:Arise by Netmarble saw a strong start following its May release, with downloads peaking at around 62.6K in the first week of May but declining to approximately 624 by the end of June. Revenue followed a similar trend, starting at $1.2K and gradually decreasing to around $828. However, weekly active users showed a different pattern, peaking at roughly 94.4K in mid-May and stabilizing around 80K by the end of June.
DRAGON BALL LEGENDS from Bandai Namco Entertainment experienced consistent performance. Downloads fluctuated, peaking at about 8.6K in late June. Revenue saw significant growth in late May, reaching approximately $1.1K, while weekly active users remained stable, peaking at around 52K during the same period.
CAPTAIN TSUBASA: ACE by Program Twenty Three had modest performance. The game's downloads peaked at about 3.4K in early April and gradually decreased to around 932 by the end of June. Revenue remained low, with a peak of $94 in mid-May. Weekly active users, however, remained relatively stable, hovering around 21K throughout the quarter.
Genshin Impact from COGNOSPHERE PTE. LTD. maintained steady performance. Downloads remained consistent, peaking at around 2.3K in late April. Revenue peaked at approximately $2K in late April but saw a general decline towards the end of the quarter. Weekly active users remained stable, averaging around 34K to 36K.
Finally, Honkai: Star Rail, also from COGNOSPHERE PTE. LTD., showed varied trends. Downloads peaked at approximately 2.7K in early April but fluctuated throughout the quarter. Revenue saw a peak of about $1.2K in early April but generally decreased, with a slight rise to $516 towards the end of June. Weekly active users remained stable, averaging around 30K.
For more detailed insights into these trends, visit Sensor Tower.